Pierre-Yves David <pierre-yves.david@ens-lyon.org> [Wed, 30 Jan 2013 01:24:04 +0100] rev 1212
test: display used python hash seed
We keep using a random seed for each run, but we "compute" it ourself to be able
to reproduce a failed test run.
[ original upstream message ]
Christian Ebert <blacktrash@gmx.net> [Fri, 08 Feb 2013 12:11:51 +0000] rev 1211
Merge with stable
Simon Heimberg <simohe@besonet.ch> [Wed, 24 Oct 2012 23:09:31 +0200] rev 1210
run-tests: do not fail on empty tsttest file
Initialize n for not failing on empty tsttest files.
[ original upstream message ]
Christian Ebert <blacktrash@gmx.net> [Tue, 29 Jan 2013 22:19:10 +0000] rev 1209
Merge with stable
Mads Kiilerich <madski@unity3d.com> [Tue, 29 Jan 2013 20:03:51 +0100] rev 1208
run-tests.py: inherit PYTHONHASHSEED from environment if set
This makes it possible to fix the seed by using for instance
PYTHONHASHSEED=7 ./run-tests.py ...
This can be very convenient when trying to debug problems that are influenced
by hash values. Try different seed values until you find one that triggers the
bad behaviour and then keep that while debugging.
The value 0 will restore default Python behavior and disable randomization.
[ original upstream message ]
Christian Ebert <blacktrash@gmx.net> [Wed, 23 Jan 2013 22:30:58 +0000] rev 1207
Merge with stable
Pierre-Yves David <pierre-yves.david@logilab.fr> [Mon, 21 Jan 2013 19:40:15 +0100] rev 1206
documentation: update to new filter names
Changeset f3b21beb9802 change filter names but forgot some documentation
updates.
[ original upstream description ]
Christian Ebert <blacktrash@gmx.net> [Sat, 19 Jan 2013 09:40:50 +0000] rev 1205
Merge with stable
Mads Kiilerich <madski@unity3d.com> [Fri, 18 Jan 2013 01:23:51 +0100] rev 1204
run-tests.py: don't let hg run interactively in debug mode
In normal test mode stdin is closed and hg is thus not interactive. In --debug
mode stdin is inherited from the running console and to the tests, and hg could
thus wait in prompts when running on Windows.
See http://selenic.com/pipermail/mercurial-devel/2013-January/047548.html .
Instead set ui.interactive=False to make Mercurial non-interactive. Other
commands might still work differently in the --debug environment.
This should solve the problem with hg waiting for input but still make it
possible to add --debugger to hg in a test and run run-tests.py with --debug.
[ original upstream message ]
Mads Kiilerich <madski@unity3d.com> [Fri, 18 Jan 2013 01:16:16 +0100] rev 1203
run-tests.py: backout "don't use console for stdin when running in debug mode"
f5842787a958 caused that some kind of interactive debugging no longer was
possible - such as running hg with --debugger in a test run with run-tests.py
--debug .
[ original upstream message ]