Mon, 21 Jan 2013 19:40:15 +0100 documentation: update to new filter names stable
Pierre-Yves David <pierre-yves.david@logilab.fr> [Mon, 21 Jan 2013 19:40:15 +0100] rev 1206
documentation: update to new filter names Changeset f3b21beb9802 change filter names but forgot some documentation updates. [ original upstream description ]
Sat, 19 Jan 2013 09:40:50 +0000 Merge with stable
Christian Ebert <blacktrash@gmx.net> [Sat, 19 Jan 2013 09:40:50 +0000] rev 1205
Merge with stable
Fri, 18 Jan 2013 01:23:51 +0100 run-tests.py: don't let hg run interactively in debug mode stable
Mads Kiilerich <madski@unity3d.com> [Fri, 18 Jan 2013 01:23:51 +0100] rev 1204
run-tests.py: don't let hg run interactively in debug mode In normal test mode stdin is closed and hg is thus not interactive. In --debug mode stdin is inherited from the running console and to the tests, and hg could thus wait in prompts when running on Windows. See http://selenic.com/pipermail/mercurial-devel/2013-January/047548.html . Instead set ui.interactive=False to make Mercurial non-interactive. Other commands might still work differently in the --debug environment. This should solve the problem with hg waiting for input but still make it possible to add --debugger to hg in a test and run run-tests.py with --debug. [ original upstream message ]
Fri, 18 Jan 2013 01:16:16 +0100 run-tests.py: backout "don't use console for stdin when running in debug mode" stable
Mads Kiilerich <madski@unity3d.com> [Fri, 18 Jan 2013 01:16:16 +0100] rev 1203
run-tests.py: backout "don't use console for stdin when running in debug mode" f5842787a958 caused that some kind of interactive debugging no longer was possible - such as running hg with --debugger in a test run with run-tests.py --debug . [ original upstream message ]
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